About This Content Enhance your Europa Universalis IV experience with new unit designs for armies of the Mediterranean and East Africa! After all, when the pageant of history unfolds on your computer screen, it’s important to be up to date with the latest fashions. Overrun your enemies while kitted out in the hottest new battle tunics!The Mare Nostrum Content Pack includes:Italian Unit Pack: Four historical infantry designs for each of the major Italian powers – Venice, Milan, Naples and Florence/Tuscany (16 in total)North African Unit Pack: Four historical infantry designs for each of the lands of sand – Mamluks, Tunis, Morocco, and Algeria/Tlemcen (16 in total)East African Unit Pack: Four historical infantry designs for each of the major powers around the horn – Ethiopia, Nubia, Swahili and Somali (16 in total) 7aa9394dea Title: Content Pack - Europa Universalis IV: Mare NostrumGenre: Simulation, StrategyDeveloper:Paradox Development StudioPublisher:Paradox InteractiveFranchise:Europa UniversalisRelease Date: 5 Apr, 2016 Content Pack - Europa Universalis IV: Mare Nostrum Download] [Patch] The issues people rightly stated here at launch were heard, and have actually been mostly fixed by now. Namely - tier 3 of the Italian units are more historically accurate, no more chainmail and morions. All of the unit packs are now used by neighbouring similar nations. For example - Tlemcen uses Algerian, Lucca and Siena use Florentine units, Swahili units are now used in the entire cultural region (basically, every single unit pack now has more than one tag). Algerian and Tunisian unit skin colours have been made much lighter and also some of the African unit faces were changed (i believe Ethiopian\/Somalian no longer look so West African). A minor point but one that was nonetheless represented in the criticism of the pack - the Neapolitan tier 1 uniform fleur-de-lis has now been changed to the actual one used historically by Naples (at launch it was the Florentine one). The only point i'm not 100% on is whether or not you keep Mamluk units if you form Egypt, or if you keep unique units when forming Italy - i do know however that Florentine units stay if you form Tuscany.Overall, Paradox listened to all the feedback on the forums and did a great job fixing the issues. Don't hesitate to pick up this pack now, given the majority of negative reviews here are from the inital release (plus, the steam store renders currently only show how it looked before).. raised prices before summer sale. Waiting to purchase as a gift on sales and then this happens, so i'm making official claims as they didn't have the guts to make one.https:\/\/forum.paradoxplaza.com\/forum\/index.php?threads\/price-increase.1022680\/Not going to purchase anything again from paradox. This\u2665\u2665\u2665\u2665\u2665\u2665is more expensive than some indie games on steam that actually deserve their prices. i love the italian modals but was very dissponted when it reverted to basic troops when i fromed italy. Worst content pack Paradox has ever released.. Paradox clearly didn't do their homework on this one. For one, the east african units look very west african, and also the north african units look really way too dark to be berbers. It's as if Paradox developers just thought "what did my 80's racist childrens book say africans looked like? OH YEAH! they all look the same!" or maybe theyre showing their subtle disdain for Somalis, as sweden has a growing somali population. who knows, but dont buy this dlc it's awful... Terrible design choices that are both ahistorical and technically incorrect.. How to milk everyone. The "Lily" is not the symbol of Naples, it is the symbol of Florence! the Lily on the Napolitan spearman is the exactly copy of the Florentine Lily (and it is red, not gold)Terrible historical error, fix it(yes, i'm from Florence)
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Content Pack - Europa Universalis IV: Mare Nostrum Download] [Patch]
Updated: Mar 25, 2020
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